![]() ![]() Also (until I discovered the Ripper is actually useful on Hardcore) I went into adreneline mode everytime I heard the Pack or the Stalkers. I would also have to say that most of the Government section kept my on edge on Hardcore. And I used my last one on the first save point on Chapter 15 (that level though, I had fully upgraded the Contact Beam, and I just ran past everything straight to the boss). I used my second save point right at the start of Chapter 12 (the one where you ride on the mining machine). That massive wave of enemies you fight in the station, right before Chapter 8 ends, scared the piss out of me. However, I didn't use my first save until the beginning of Chapter 9 (and I died twice at Chapter 3 thinking I could still bum rush the Pack with a Plasma Cutter like I usually do). I ended up beating the game in a little under 15 hours. Pretty much anytime I played Hardcore mode for more than 4 hours. Reminder to all to keep your phone(s) off when you play or else you'll regreat it. I was getting stressed and a bit twitchy seeing as it was 2 in the morning, totally dark, and I was alone. And one time, I was one-two-ing a bunch of grunts in my One Gun file. I was like, "ZOMG WHAT THE FUCK IS THIS SHIT" A Lonely Nomad 14:52, Febru(UTC)Īm I the only one who finds kids or babies in horror games just plain creepy? The tentacle fetuses are freaky to me, but what I hate the most is when Grunts play dead, and I know they're playing dead, yet they still make me have to change my pants. At the part where you take the elavator back up, I wasnt paying full atention to the screen and I almost shat myself when a slasher came full pelt around the corner as soon as the doors opened. Kaizur- 14:40, Febru(UTC)įor me, the scariest moment was actually in the first chapter. I played that game eight times and several times since then and it still manages to scare the crap outta me. As you're going down those floors to get to the engine room, with the malfunctioning door at the end, I went through one of the doors on the second level, with the almost-dead guy that reaches out for you, and every other time, I never turned around to see a slasher run in front of the doorway. One of the scariest things that happened to was on my 8th playthrough. It was like every time I turned around, there was another thing trying to bite my ass off. The colony in the first game was the most tense for me. I was like, "They're not supposed to do that!" Haha. ![]() I remember seeing one, shooting it, and then it was in front of me in about half-a-second. Especially when the twitchers first started showing up. Simply because all of the lighting combined with the terrible condition of the ship just made for a very nerve wracking area. I guess I would have to say the scariest moment for deadspace 1 was the entire USM Valor chapter. ![]() Moments like that make you love but hate the game at the same time, don't you think? Dragonslayer614, Well, this was enough to scare the living daylights out of me, and made me scream in terror. Hunter comes up behind me and does his kill scene, you know, the one with excessive stabbing. Turns out, I FRIED THE TWITCHER WITH THE LAST OF MY STASIS!!! I didn't realize it at the time. Then they both emerged, so I used stasis and fired the engines. One of the most scary parts of Dead Space 1 for me was when you have to actually kill the hunter, becuase I had almost no stasis left, about half ammo for all my weapons, half health, and the hunter and a twitcher would play follow the leader with me by following me through the vents when I was trying to get the bug guy by the engines. Whether it's funny or terrifying, we'd love to hear it! ![]() This is for discussions on the SCARIEST moments you've had in the Dead Space series. ![]()
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